After a day of brainstorming and a flood of ideas, Sword Opera has emerged in my mind as a clear winner for my
Dungeon Alchemy project. Pete Mullen’s amazing cover to
Ruins & Ronin cleared up any remaining doubts. I adore Pete’s stuff and this new piece is positively spellbinding:

It's
perfect. I generally find Pete's work mindblowing, but this one kicked my brain a few feet further from my head than I could have expected.
I’m still vaguely amused by the concept of
The Children’s Crusade, but it’s a one trick pony and would almost certainly fail under long term play. Also, since I started trying to organize my thoughts on the two settings, the word count on Sword Opera (consisting mainly of a lot of free writing and half sentences) is nearly eight times that of the Children’s Crusade. Last, The Children’s Crusade would definitely be a game about something (regardless of how dumb that thing is), whereas Sword Opera isn’t about anything. And that’s the way I want my games to be.
Games About Things expect you to engage them in a specific way, whereas
Games That Are Not only require that you let your hair down and have a good time. The latter seems a lot more attractive to this 34 year old DM.
It is my promise that Sword Opera will never be about anything.
Here are a couple of the ideas/goals I have for this project:
- a medium size sandbox to explore
- lots of NPCs
- expanded rules for Intelligent Swords, because all magical swords will be intelligent
- a fairly brutal set of Critical Hit charts including plenty of dismemberment
(which brings us to)
- ways to replace lost limbs with cyborg bits. When I say cyborg bits, I’m talking Shogun Warrior style: big ass, failure prone robot arms that can shoot off their fists as missile weapons.

I had been thinking of doing this thing as a kitchen sink kinda deal, but I think it would be better to provide some limits on the setting. It’s generally more rewarding for me to pick a handful of elements and find ways to make them fit together. I think it also makes for a better result. Then I try and envision it as a lost pilot for an 80's cartoon series. If I can see it clearly I know I'm on the right track. I’m still choosing exactly which elements I want to work with, but my current 10 word pitch is “
Mythical Samurai Western with Hella Weird Monsters and Robot Fists”.
For the purposes of this blog, any rule info I post will be in Retro Clone terms to make it more generally useful to anyone likely to use it in the first place.